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My system is an A10 7860K, With 1 gb of R7 integrated graphics. 8 gb of ram 1866 mhz. The games works in minimus and rounds the 27 to 37 FPS, so its pretty playable.

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At 1920x1200(16:10) the plane descriptions in the hangar don't fit on the screen. There's also a misplaced comma in the URKTS description.

It feels a bit weird that the "Multirole" F/A-18 can only mount anti-air weapons while the "Figthter" Flanker can mount bombs and rockets too. Edit: Nevermind apparently you can mount A2G weapons only on the 2nd SP weapon slot.

It would be nice if you added a gamma slider to the graphics options(unless it's there and I missed it). Imo the game is a bit too bright atm. It's very hard to see planes or even your own green reticle when attacking from above and with clouds in the background.

The blur effect looks nice at 20%-30% on the environment but the blurring on the HUD is excessive. Not sure if you can blur that doesn't affect the HUD since it just looks silly to have it blurred. Especially noticeable in 1st person virtual cockpit.

The AI seems competent enough on Hard though the overall difficulty is still rather low due to how much punishment the player plane can take compared to every other plane. Maybe the "Mercenary" difficulty can change that when it's available.

URKTS being able to wreck flying fortresses is a nice touch though.

Overall though I really liked this demo, it was great fun.

Love the new Demo especially the Multirole mission (The epic feeling when you allies and enemies showed up with airships) .

 The clouds however seem lower texture when flying close to (almost as if they are soft rounded blocks) and there is a large frame drop whenever the shock cone forms on the wings of the aircraft when speeding up or turning.(Playing on max setting, GTX 970m)

Hope that there will be a possible wingman attack/defense  and allied attack/defense as there was in ace combat 6. Fingers crossed for modding and map/scenario making tools as well.   Other than that the game is looking stellar so far. Thank you so much for this and cant wait for the Kickstarter.

NIIIIIIIIIIIICE

Beautiful game. Reminds me of the good ol' Ace Combat.

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This game is amazing, most fun ever, I just listen to music and shoot down jets, it's very very VERY fun. You did an amazing job. I've beat the game like 2 or 3 times, its hard, and challenging, but really rewarding, the satisfaction of seeing a jet blow up. The graphics are amazing, and the first person camera is beautiful. Cant get enough of your game, thanks so so much!

This game is so fun! It's also very very hard at the end - I had run out of missiles with 5 aircraft to go. It would be nice if the wingman could do something - I flew around for 5 minutes and he shot down no enemies.

The wingman does do something. After the entire level you'll see he might have shot down 1-2 or maybe even 3 aircraft! i know its not a lot, but its mainly about you ay? Because you used alot of missiles if you were out of em! ;P

I do miss a lot.. not sure why.

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I don't know if I'm experiencing a bug or if the current version (v0.2.10c) is supposed to only have the Su-27 and one mission that's purely air-to-air combat. What happened to the previous sortie that had a mix of ground and air targets and four planes to choose from?

Speaking which of, I have an older version around (v0.2.1109b) that no longer recognizes my controller and launches SteamVR for some reason. Can you tell me what that's about?

Hey there, that's working as intended. The old mission was removed due to it being unpolished in general and not really in a complete state. It will return at some point.  I hope you understand.

Regarding the controller recognition, it may be that the save files of 0.2.10c is overwriting the one from 0.2.1109b but it doesn't go the other way. To fix this simply go to your /Appdata/Local/ folder and rename the folder "ProjectWingman" to something else. However, once you launch the later versions of Project Wingman you'll have to do these steps again.

Regarding SteamVR, it was a part of the default Unreal packaging plugin which I didn't disable. It has since been disabled for later versions.

Thank you for explaining. Any way I could get a version with the old map that doesn't launch SteamVR? Or are there plans to include a map including ground targets? I really really miss them. :(

Nice game

how can i get the improved mouse setting shown in the video

Should be able to activate it with the 'N' key by default.

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I can't put this game down! It's amazing. 

can i play it on 

processor : intel celeron 1019Y

ram : 6 gb

system : windows 8.1 64 bit

gpu : intel hd

That's below minimum specs so I don't think you'll be able to run it. You're welcome to try though. Let me know if you do.

I'm getting fatal errors on launch. I'm on Win10 64 bit and the last few demo's have worked fine

Ignore me, I didn't extract it properly

How can i play Sortie, i can only play one mission that i have completed 5 times now.

it says its missing x3daudio1_7.dll

Hey, could you install the latest version of DirectX and see if that solves the issue? Thanks

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How can i start in my computer??  heelllpppp

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Hey there, Which .exe are you launching? Keep in mind the game only supports 64-bit OS at the moment.

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What's the name of type of music that plays in the background?

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This

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This game is for an Alpha Build very GOOD! Graphics: Gorgeous! (Sorry If I missspelled that) This kinda reminds me of Ace Combat.

Uhm... it lags SOOOOOOOO much. Also, it controls so weird too. Please help.


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Hey rb-d2 Great job in the last versions of this game. looks extremely promising so far especially in terms of gameplay and graphics. I have to ask, is there an Eta on your next public release. And a personal question will you think about adding the Jaguar GR1 (ive never seen this great plane in a game before)? Annyway, Great Alpha i love this project!  

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1.BUENO .. GRAFICAMENTE ES MUY REAL TAL VES PUEDAN MEJORARLO MAS, ESO LO SABRAN USTEDES ..PERO POR LO QUE VI ES MUY PROMETEDOR.. Yo por lo general juego en modo simulacion en cualquier juego de aviones por eso jugue siempre dentro de la cabina del avion .  No me gusta ver el avion de atras es muy arcade de esa manera., pero hay personas que si les gusta ... Creo que este juego tienen que llevarlo a modo simulacion puesto que es lo mejor que e visto hasta el momento o ponerle 2 modos arcade y simulacion..Para los que nos gusta ese modo,  que no puedan verlo de atras el avion  en modo simulacion solo en primera persona. Va por buen camino el proyecto .. felicitaciones . 

bueno primera ves que veo este juego ., veremos que tal . si me gusta tienes mi apoyo y lo mas importante una colaboracion al proyecto. OK1.

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Hey Game Owner,

ive been playing this game on and off for about 4 months now, and its impecible. I hope you can make some $ off of this to support the game and add new things. After your done building more plane mechanics and all that, when you begin to mess around, maybe add ground vehicles to target, and maybe like 2 armies clashing below the planes.

Something along those broad lines lol just a thought.

Lovely game 10/10

Thanks,

Nate

Hi, I really think this game is very promising and truly has a lot of potential. However I've tested the game for myself and ran into some problems. On my laptop i3-4030U, HD 4400, 8GB RAM, 500GB HDD, the game runs on the lowest settings but everything outside the cockpit is pitch black, HUD lights up and I can see the missiles firing and enemy aircraft exploding. On my desktop i5-3470, RX 460, 8GB RAM, 120GB SSD, 500 GB HDD, the game is all black and I can't see what's going on the screen unless I press Alt-Tab and try to move my mouse cursor frame by frame. I think it might be because I just copied the extracted game on my laptop to my PC and I'm currently playing it on an external HDD. I know this game is in Alpha but I really hope you could have the time to figure out why this happens in the future. Based on the videos this could really get combat flight sims another chance in today's gaming. For a one-man project this has got to be the most impressive sim I found out about. Cheers!

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Hey, this is a common error. Could you please disable or whitelist Project Wingman folder from your antivirus and re-extract the game again? Thank you! :) 

There's a common error where truesky files are detected as false positives by some anti-virus which is the reason you see a black sky.

Hello, I disabled Avast! real-time protection on both computers but it's still black on the laptop. I forgot to mention than on the desktop I could see the Su-27 in the Main Menu, Hangar and the multiple view cycle pressing "C" as well, wingman, clouds, terrain and enemy aircraft , just that I have to press Alt+Tab just for the frames to move. I could hear in-game music as well as radio chatter smoothly playing and engine sounds as well but the scene WILL get stuck on whatever is last shown on the screen unless I press Alt-Tab again and again making me do a mandatory slideshow which is quite hilarious as the desktop has way better specs than the laptop but the laptop runs the game fine aside from the surroundings except the cockpit and HUD and UI elements being black. The Main Menu on the laptop is also black. I only get to see the full Su-27 only in the hangar. Cheers for the progress on the game so far!

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That's fairly new to me. 

Mind showing me some screenshots on your laptop version? thanks.

For your desktop, try running the game in admin mode and or compatibility mode.

Appreciate your patience, Thanks!

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This game is pretty good, battlefield 3 jets but its own game. Don't stop working on it!

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Man this game just got funner the more I messed around. Did a few hours of studying dog fighting and missle avoidance and how and when to best fire missles and even memorized angels and rolls I would need to do depending on how far the missle was away and what angle it's coming from.

Gets super fun once you start messing around with thrust (shift and ctrl) and the flaps (q and e).

I't would be nice tho if on the map you got an origin for incomming missles and a line in red where it's been and a white line for where it plans to go to best be able to time it.

And for when it's coming get a distance or countdown. I do like the yellow and red hit indicator to know where it is tho. Makes dodging a bit easier. Took me forever to figure out how to not rely on flares. But after only an hour of playing I'm still not 100% good at evading.

Also I find that the Multi-lock missle is pretty useless for what it does and that amount you can carry. Just best to go with 2 standard and 1 long-range. Then again the long range doesn't have a bunch of missles either...

I tried one run where I stayed with my co-pilot but I died very easily. I find charging the head on when they spawn and firing some long-range missles then switching to standard and going 1200 mph under them is the best way to do it. Then just ctrl and turn around and start taking them from behind. But then you just get into a loop in which case going faster than 400 makes you're turning too slow and if you go below 300 you stall so it's a balance between lining them up to fire the bullets or shells from really close up, think 200 ft?

These speeds and distances might be off this is mainly off of 1 hour of playing and memory. And I'm sure to anyone that knows what they're doing this sounds ridiculous but it worked for me.

Think I read the best way to attack someone is from the side at an elavaded angle to the missle doesn't run out of fuel and can coast down more, so my head-on missles and guns thing is probably a good way to die in real life.

When in cockpit view u can see where the missile is coming from.

can i use an xbox one controller

I recommend to put some hotkeys to the menus (Like Esc to return to the last menu) for a faster move between menus.

Minor issue: Controller and HOTAS custom controls do not save properly when game is closed, a rebind is required every time when I launch the game

Will investigate. Thanks for letting me know :)

Hi, I don´t have much experience with these kind of games but I´m a sucker for flying sims (arcade ones) and just want to say that I´m lonving this game, can´t wait to play more!!


I don't think I can properly judge or give feedback on these kind of games where I'm complete garbage at, sorry. The Ace Combat fans seem to be loving it for sure, maybe stop by /v/idya and ask them what they think of your game. They might be looking forward to 2018's Ace Combat, but I'm sure your game won't disappoint either. Good luck.

i love the game but when is there going to be morer jets.

I saw the Video and wow It looks good. I was wondering if you plan to make a VR Version

Made an itch.io account just to comment on this amazing game! This is all I ever wanted, a Ace Combat ish game on PC with UE4.

Works like a charm with X52 HOTAS, gameplay is fun and graphics are amazing.

PLEASE have giant aerial bosses in this game.

game graphics amazing good work

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Sinan Abi <3

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