Hey I saw your last update and I'm glad you added thunderstorms. Though there is something I really would like to see. Do you intend to implement giant clouds like there are in ace combat 7 ? Because in the demo there is just a layer ( which is awesome in itself ).
Oh and if project wingman is a success do you intend to make a franchise out of it with numbered titles ? It's be awesome
The game reacts a bit weird when I tried to rebind controls, other than that it's perfect!
I have a suggestion, tho: Try shrinking the weapon panel and radar map by 30%, because it looks a bit messy with current size, enemy tags can be a bit simpler, too.
Hey there, looks like a great game, however, my Logitech X-56 mapping is all screwed and i don't seem to get a grip on how to rebind it, is there a profile i can download or a tutorial?
This is beatiful, it runs a little unstable (easily drops frames) but nothing beyond that. I hope you complete this game and sell it on Steam some day <3
I just got done playing it for a solid 8ish hours, and it was so much fun, the only thing i think it REALLY needs is more aircraft. You face F-14, F-15, F-16, and F-22 and i would like to see them as player controlled aircraft. That's really the only thing i see wrong with this game. Good job keep up the good work!!
Windows says when i start the exe that it my be a virus and i have to accept to run i think you know that window (is just a fix for looks you can do) but good gaame i like flight simulations ;) espacially with fighting.
What a game. Finally got to give it a good couple hour long session and I have to say I love it. I can only think of a few things I would really like to see. Smooth graphics, smooth controls, smooth gameplay all around. I do wish I could manually release flares. It is annoying having to juke when youre in the middle of a particularly nasty dogfight. I am trying the conquest/prototype mode right now and I love the difficulty level. Not too hard not too easy. All in all great game. Especially for a demo. Can not wait to see the finished product.
i also wait for this final game, i heard that this game would be release in this 2019 but the exactly date is unconfirmed, well i still patience for hope with this game, actually i would rather support this game than AC7
plays great, currently suffering from a problem with xbox one controllers, my key bindings are a little off for optimization and my right trigger can't be reassigned away from right yaw. I think you need to have an option to delete an input if you try to create a duplicate. Makes playing this particular version impossible for an xbox controller.
Hello RB-D2, i want to said that the project wingman is a great ace combat clone so far and i really hype to these game rather than Ace Combat 7 itself especialy your vr feature, that is only on psvr in Ace Combat 7, but i think there some thing that you should looking for :
1. Stall feauture, in these game the aircraft can flies in insane altitude even reach a 40000 alt above, i think you should add these feature in future like ace combat
2. Texture, there some a several texture that you should improved, especialy the terrain, and the skies graphic abovr the cloud, it still darker and uncompletely polished, i hope you'll fixed it soon
3. Optimization, okay this is only an addition, maybe you can optimized your game so it can reach all computer specs
4. For multiplayer, is up to you, want to add it or no :)
5. Radio Chat Sound Effect, in this case your vouce act is really good, only a radio chat sound effect has needed more improvement
Okay that is only my advise to you, overral i like your game, keep work, and i hope it would be released, i would support these game rather than AC7 :)
haven't had the thrill of playing a flying sim where i don't go down at the first 3 min of the game- i still do, but here at least i can go "hell, that was good. let's try again". that's a point in favor for ya, plus good ol' MISSION UPDATE keeping me on my toes at what we can see on the demo. no need to comment on the gameplay or the overall feel because all I can say is that i loved it, moments on both the mission demos (being at 5HP when the last two fighters appear or certain big bird making an appearence) and the conquest mode are what will keep this one on my disk, and on my watchlist. Cheers! Don't know what are the plans for the Conquest mode; I like the increasing difficulty over time, the whole "buy your planes" thing, and the menu hits me on a nostalgic vibe back when all I did was play Peace Walker, but without preparation the scaling can feel quite unfair- and here's the not a developer feedback: maybe add a way to reduce the alert level? Hell, best way I can think of is destroying some slow-but-tanky planes so you can try and not get drowned in aircraft damaged UI prompts.
again, I wish Project Wingman the best of the best, having tried it out is simply a gift from the team to the world.
also: gotta love that plane choice. no plane game is good enough if it doesn't have a su-27 equivalent for me.
Hi there! Brilliant demo! In the future, I'd love to see a 'free flight' mode with the ability to take off/land, set flaps, retract gear etc. Amazing performance with gorgeous graphics. Good job!
Hello, I simply loved your work and waiting for it to improve even more. But I have some requests and I believe all these can improve your game. Can you add free-ride into the game? No enemies or anything, just the pure joy of fighter jets. And please add more fighters and maps. Like some snowy map, a desert, or a city. Keep up the good work. This is it, chief!
This game has continued to be superb. The only thing that I seem to have a problem with is is the conquest mode, as I find it irritatingly hard and even impossible to beat. Perhaps you could add in a save button to be able to go back to later if you fail? Or is that a part of the game that you intended to fit into the roguelike genre?
When will this be coming to Mac cause when it does, me and my friends will most definitely be playing this a lot as we only play war thunder and are looking for good modern day combat sims
this is my first time hearing about this game !!!! Downloading it now lol btw from the videos I’ve seen....this game is AMAZING! Like wow I love it ....keep it coming !
Hello,im amazed with your demo right here!, im using A 4gb RAM with I5-8250U CPU with MX150 GPU laptop , And i play this game preety much no Frame drop with custom settings . The utilization of this game is superb , i dont get it why the minimum requirement is quite demanding . but so far with a GT1030/MX150 ican play this at medium to high ( with custom Very high setting for texture) settings at 768p . Well done to the developer who made this game! If this game release next year , im happily givin my money :D
I downloaded the 0.4.5 build and tried rebinding my keys, every time I try and rebind my pitch to up and down on the keyboard the game keeps binding them to mouse x as soon as I change screens, it does this every time and I haven't found a way to stop it.
Okay, I just tried the game today and it seems to have fixed itself, no idea why, I think I'll just put it down to my computer being weird, it seems to has a mind of its own sometimes
This game looks so freaking amazing! Beutiful visuals and its got one of the best HUDs I've ever seen! The little details like the missile trails to the explosions are fantastic, plus the ability to look at your targeted enemy by holding down the target button is brilliant.
As an Ace combat fan, I really do wish the Ace Combat games would look as good as this one, as mechanics and visuals like this are something I expect off a AAA company. I do hope you guys continue developing this game and turning it into a masterpiece!
I'd like to ask if you guys have a donation link of some sort? Or has that closed down, I'm new to this website and I made an account in the anticipation of donating to your team!
I got in touch with Robin8630 and we've solved the issue.
If anyone is having issues with fatal error crashing. Be sure to run the UE4 Prerequisites located within the game folder in "Project Wingman 0.4.5\Engine\Extras\Redist\en-us"
I discovered this marvelous gem very recently and I love it so far. AC feeling is totally there and your music choice is perfect. I have few questions though...
Have you considered a Replay option for the final release (or even before within an update) ?
Is the final list of jets already defined (Su-35S, F-22, Rafale...) ?
Can we hope for a progression saving system for conquest mode in a (relatively) near future ?
Again, wonderful job guys, a real pleasure to fly and blow things up in your game, thank you !
Its not the latest version its been there since 0.3.9 most people just turn it off. I hope per object motion blur is added to the game before it released.
Over all its a great and wonderful game but you should make the mouse more responsive, and make it easier to navigate through the menu( i got confused on what to do to start the game) add arrows i guess
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Hey I saw your last update and I'm glad you added thunderstorms. Though there is something I really would like to see. Do you intend to implement giant clouds like there are in ace combat 7 ? Because in the demo there is just a layer ( which is awesome in itself ).
Oh and if project wingman is a success do you intend to make a franchise out of it with numbered titles ? It's be awesome
The game reacts a bit weird when I tried to rebind controls, other than that it's perfect!
I have a suggestion, tho: Try shrinking the weapon panel and radar map by 30%, because it looks a bit messy with current size, enemy tags can be a bit simpler, too.
This looks gorgeous...
Just enjoy the demo and trying to invite my friend to play together.
But is there any chance for us to have a multiplayer mode? Especially multiplayer coop mode because we don't like to fight eachother.
Hey there, looks like a great game, however, my Logitech X-56 mapping is all screwed and i don't seem to get a grip on how to rebind it, is there a profile i can download or a tutorial?
3 Questions.
1. Do you intend to continue to add missions once the program comes out?
2. Will users be able to save & upload missions for others?
3. Will we have a fully functioning carrier with an Optical Light System we can actually see?
It's solid as a rock at the highest settings. Well done!
Intel i7-4770 cpu@3.40GHz. 16 GB of ram. Nvidia GTX-1070 GPU (stock).
Looks good,but i click "Launch" and it doesnt run,just keeps saying "Running"
Edit:Good,but i had to lower graphics
excellent work as always mate, its coming along nicely, cant wait for the VR support, well done, i shall give you more money :)
This is beatiful, it runs a little unstable (easily drops frames) but nothing beyond that.
I hope you complete this game and sell it on Steam some day <3
Does this game have VR support?
Not just yet, dev has said that final release will have it
There's some footage to VR in the developer's twitter, here's one
https://twitter.com/RB_Dev2/status/1084786620438474752
Thanks :-)
oH f*****g yes bro!!! i cant wait for this in VR, its coming along a treat ;)
I just got done playing it for a solid 8ish hours, and it was so much fun, the only thing i think it REALLY needs is more aircraft. You face F-14, F-15, F-16, and F-22 and i would like to see them as player controlled aircraft. That's really the only thing i see wrong with this game. Good job keep up the good work!!
Windows says when i start the exe that it my be a virus and i have to accept to run i think you know that window (is just a fix for looks you can do) but good gaame i like flight simulations ;) espacially with fighting.
Whats the difference between the normal download and the alternate link? thank you.
if one going down for any reason the alt will be up
Why the QAAM has been removed in version 0.3.9,I hope that will rejoin at the future.
(Maybe the missile too IMBA?)And I like the font of the old hud more than the new.
こんにちは!私は日本からアクセスしています
あいさつ開発者、
YouTubeに私のゲームプレイをアップロードするための許可を要求しますか?
Yes! お願いします!
Greetings developers,
Request persmission to upload gameplay of mine to YouTube?
Thanks.
people have been uploading gameplay videos of PW for a while now. you should be good.
Feel free :)
What a game. Finally got to give it a good couple hour long session and I have to say I love it. I can only think of a few things I would really like to see. Smooth graphics, smooth controls, smooth gameplay all around. I do wish I could manually release flares. It is annoying having to juke when youre in the middle of a particularly nasty dogfight. I am trying the conquest/prototype mode right now and I love the difficulty level. Not too hard not too easy. All in all great game. Especially for a demo. Can not wait to see the finished product.
i also wait for this final game, i heard that this game would be release in this 2019 but the exactly date is unconfirmed, well i still patience for hope with this game, actually i would rather support this game than AC7
Thank you for the feedback, please look forward to the final release :)
plays great, currently suffering from a problem with xbox one controllers, my key bindings are a little off for optimization and my right trigger can't be reassigned away from right yaw. I think you need to have an option to delete an input if you try to create a duplicate. Makes playing this particular version impossible for an xbox controller.
I'll look into this, Thanks for the feedback! Sorry about this. You might be able to fix it by deleting the user config of Project Wingman in AppData.
como intlar el guoguo alguien sabe
Hello RB-D2, i want to said that the project wingman is a great ace combat clone so far and i really hype to these game rather than Ace Combat 7 itself especialy your vr feature, that is only on psvr in Ace Combat 7, but i think there some thing that you should looking for :
1. Stall feauture, in these game the aircraft can flies in insane altitude even reach a 40000 alt above, i think you should add these feature in future like ace combat
2. Texture, there some a several texture that you should improved, especialy the terrain, and the skies graphic abovr the cloud, it still darker and uncompletely polished, i hope you'll fixed it soon
3. Optimization, okay this is only an addition, maybe you can optimized your game so it can reach all computer specs
4. For multiplayer, is up to you, want to add it or no :)
5. Radio Chat Sound Effect, in this case your vouce act is really good, only a radio chat sound effect has needed more improvement
Okay that is only my advise to you, overral i like your game, keep work, and i hope it would be released, i would support these game rather than AC7 :)
haven't had the thrill of playing a flying sim where i don't go down at the first 3 min of the game- i still do, but here at least i can go "hell, that was good. let's try again". that's a point in favor for ya, plus good ol' MISSION UPDATE keeping me on my toes at what we can see on the demo. no need to comment on the gameplay or the overall feel because all I can say is that i loved it, moments on both the mission demos (being at 5HP when the last two fighters appear or certain big bird making an appearence) and the conquest mode are what will keep this one on my disk, and on my watchlist. Cheers! Don't know what are the plans for the Conquest mode; I like the increasing difficulty over time, the whole "buy your planes" thing, and the menu hits me on a nostalgic vibe back when all I did was play Peace Walker, but without preparation the scaling can feel quite unfair- and here's the not a developer feedback: maybe add a way to reduce the alert level? Hell, best way I can think of is destroying some slow-but-tanky planes so you can try and not get drowned in aircraft damaged UI prompts.
again, I wish Project Wingman the best of the best, having tried it out is simply a gift from the team to the world.
also: gotta love that plane choice. no plane game is good enough if it doesn't have a su-27 equivalent for me.
Hi there! Brilliant demo! In the future, I'd love to see a 'free flight' mode with the ability to take off/land, set flaps, retract gear etc. Amazing performance with gorgeous graphics. Good job!
yes
AWESOME! I loved it, congrats to the team
Hello, I simply loved your work and waiting for it to improve even more. But I have some requests and I believe all these can improve your game. Can you add free-ride into the game? No enemies or anything, just the pure joy of fighter jets. And please add more fighters and maps. Like some snowy map, a desert, or a city. Keep up the good work. This is it, chief!
This game has continued to be superb. The only thing that I seem to have a problem with is is the conquest mode, as I find it irritatingly hard and even impossible to beat. Perhaps you could add in a save button to be able to go back to later if you fail? Or is that a part of the game that you intended to fit into the roguelike genre?
When will this be coming to Mac cause when it does, me and my friends will most definitely be playing this a lot as we only play war thunder and are looking for good modern day combat sims
also do y’all have ps4 or any type on controller capability or switch over ?
The game has full controller compatibility. You'll just have to rebind it yourself in the options.
this is my first time hearing about this game !!!! Downloading it now lol btw from the videos I’ve seen....this game is AMAZING! Like wow I love it ....keep it coming !
Hello,im amazed with your demo right here!, im using A 4gb RAM with I5-8250U CPU with MX150 GPU laptop , And i play this game preety much no Frame drop with custom settings . The utilization of this game is superb , i dont get it why the minimum requirement is quite demanding . but so far with a GT1030/MX150 ican play this at medium to high ( with custom Very high setting for texture) settings at 768p . Well done to the developer who made this game! If this game release next year , im happily givin my money :D
I downloaded the 0.4.5 build and tried rebinding my keys, every time I try and rebind my pitch to up and down on the keyboard the game keeps binding them to mouse x as soon as I change screens, it does this every time and I haven't found a way to stop it.
Hi there, I can't seem to replicate this issue. Which keyboard do you have?
a cougar 700K, I don't think i've ever had similar issues with rebinding keys for other games
Okay, I just tried the game today and it seems to have fixed itself, no idea why, I think I'll just put it down to my computer being weird, it seems to has a mind of its own sometimes
Glad to hear it's solved! I'll try to look into it regardless.
Very fun demo indeed. Looking forward to some kind of multiplayer!
I love this game... but if you added multiplayer i would pay 100$ for this game
Hello,
This game looks so freaking amazing! Beutiful visuals and its got one of the best HUDs I've ever seen! The little details like the missile trails to the explosions are fantastic, plus the ability to look at your targeted enemy by holding down the target button is brilliant.
As an Ace combat fan, I really do wish the Ace Combat games would look as good as this one, as mechanics and visuals like this are something I expect off a AAA company. I do hope you guys continue developing this game and turning it into a masterpiece!
I'd like to ask if you guys have a donation link of some sort? Or has that closed down, I'm new to this website and I made an account in the anticipation of donating to your team!
Best wishes for your game!
Hello, since update 0.4.5 i've got a crash when ever i try to launch a mission, it says " Fatal error" the game worked pretty well on update 0.4.1
i've got I7 8700K - 32 GO RAM - Nvidia 1070 GTX
I don't know what to do.
I got in touch with Robin8630 and we've solved the issue.
If anyone is having issues with fatal error crashing. Be sure to run the UE4 Prerequisites located within the game folder in "Project Wingman 0.4.5\Engine\Extras\Redist\en-us"
Thanks!
I really love this game
Great work!
I discovered this marvelous gem very recently and I love it so far. AC feeling is totally there and your music choice is perfect. I have few questions though...
Have you considered a Replay option for the final release (or even before within an update) ?
Is the final list of jets already defined (Su-35S, F-22, Rafale...) ?
Can we hope for a progression saving system for conquest mode in a (relatively) near future ?
Again, wonderful job guys, a real pleasure to fly and blow things up in your game, thank you !
Hey, after playing the latest demo, i noticed that the motion blur was affecting the ui, making it blurry when theres motion.
Can you fix it, or is it my system fault?
tone down motion blur or just turn it off.
Its not the latest version its been there since 0.3.9 most people just turn it off. I hope per object motion blur is added to the game before it released.
Over all its a great and wonderful game but you should make the mouse more responsive, and make it easier to navigate through the menu( i got confused on what to do to start the game) add arrows i guess